| Intersection(ILocationSpan) | Returns the intersection of this and other. There must be a strict overlap, i.e., the intersection must be larger than LOCATION_EQUAL_TOLERANCE. |
| Intersection(ILocationSpan, Double) | Returns the intersection of this and other. There must be a strict overlap, i.e., the intersection must be larger than minOverlap. Set to zero if very small overlaps is allowed. |
| Intersection(Double, Double, Double) | Returns the intersection of this and chainages of another locationspan. There must be a strict overlap, i.e., the intersection must be larger than minOverlap. Set to zero if very small overlaps is allowed. |