Click or drag to resize

IMike1DPluginInitialize Method

Initialize plugin, providing arguments from setup, see Arguments

It is at this point possible to modify the MIKE 1D setup.

It is also possible to register for the ControllerCreatedEvent which will give access to the controller at time of creation, usually when starting up the simulation. From the controller you can register for various events using the ControllerEvent.

Namespace:  DHI.Mike1D.Plugins
Assembly:  DHI.Mike1D.Mike1DDataAccess (in DHI.Mike1D.Mike1DDataAccess.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax
void Initialize(
	IList<Mike1DPluginArgument> arguments,
	Mike1DData mike1DData
)

Parameters

arguments
Type: System.Collections.GenericIListMike1DPluginArgument
Arguments stored in setup
mike1DData
Type: DHI.Mike1D.Mike1DDataAccessMike1DData
Mike1DDataObject with entire MIKE 1D setup
See Also