Returns an ISourcePoint for the node and quantity.
It returns the first quantity of that type that is offered, and null if the quantity is not offered.
public ISourcePoint SourcePoint(
EngineNode engineNode,
IQuantity quantity
)[Missing <param name="engineNode"/> documentation for "M:DHI.Mike1D.Engine.ProxyUtil.SourcePoint(DHI.Mike1D.Engine.EngineNode,DHI.Mike1D.Generic.IQuantity)"]
[Missing <param name="quantity"/> documentation for "M:DHI.Mike1D.Engine.ProxyUtil.SourcePoint(DHI.Mike1D.Engine.EngineNode,DHI.Mike1D.Generic.IQuantity)"]
[Missing <returns> documentation for "M:DHI.Mike1D.Engine.ProxyUtil.SourcePoint(DHI.Mike1D.Engine.EngineNode,DHI.Mike1D.Generic.IQuantity)"]