EngineExtensionsDirectionUnitVector Method
Calculates the direction vector of the reach at the given gridpoint,
as the average from the last to the next gridpoint.
Namespace: DHI.Mike1D.EngineAssembly: DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 24.0.0.0 (11.1.1.1111)
public static Vector DirectionUnitVector(
this EngineReach reach,
GridPoint gridPoint
)
- reach EngineReach
[Missing <param name="reach"/> documentation for "M:DHI.Mike1D.Engine.EngineExtensions.DirectionUnitVector(DHI.Mike1D.Engine.EngineReach,DHI.Mike1D.Engine.GridPoint)"]
- gridPoint GridPoint
[Missing <param name="gridPoint"/> documentation for "M:DHI.Mike1D.Engine.EngineExtensions.DirectionUnitVector(DHI.Mike1D.Engine.EngineReach,DHI.Mike1D.Engine.GridPoint)"]
Vector[Missing <returns> documentation for "M:DHI.Mike1D.Engine.EngineExtensions.DirectionUnitVector(DHI.Mike1D.Engine.EngineReach,DHI.Mike1D.Engine.GridPoint)"]
In Visual Basic and C#, you can call this method as an instance method on any object of type
EngineReach. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).